DocumentCode :
3286757
Title :
A recursive algorithm for calculating the relative convex hull
Author :
Klette, Gisela
Author_Institution :
Bio-Med. Eng. Inst., Total Soft Bank Ltd., Busan, South Korea
fYear :
2010
fDate :
8-9 Nov. 2010
Firstpage :
1
Lastpage :
7
Abstract :
The calculation of relative convex hulls is a special subject in computational geometry (shortest paths), in image analysis (calculation of features), in robotics (shortest path of a robot in a constrained environment), and so forth. The relative convex hull of a simple polygon A, that is contained in a second simple polygon B, is also the minimum perimeter polygon (MPP) [or the minimum length polygon (MLP) in the particular case of regions in digital images] that circumscribes A and is contained in B. The MPP (or the relative convex hull) is uniquely defined. The paper recalls properties and algorithms related to the relative convex hull, and proposes a new (recursive) algorithm for calculating the relative convex hull. The input may be simple polygons A and B in general, or more specific “inner and outer” polygonal shapes such as in 2D digital imaging.
Keywords :
computational geometry; 2D digital imaging; computational geometry; feature calculation; image analysis; minimum length polygon; minimum perimeter polygon; recursive algorithm; relative convex hull; robotics; shortest paths; Algorithm design and analysis; Cavity resonators; Computational geometry; Digital images; Image analysis; Image resolution; Robots; Relative convex hull; computational geometry; digital geometry; minimum length polygon; minimum perimeter polygon; path planning; shortest path;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image and Vision Computing New Zealand (IVCNZ), 2010 25th International Conference of
Conference_Location :
Queenstown
ISSN :
2151-2191
Print_ISBN :
978-1-4244-9629-7
Type :
conf
DOI :
10.1109/IVCNZ.2010.6148857
Filename :
6148857
Link To Document :
بازگشت