DocumentCode
3286928
Title
The art of Intro - developing digital genres for learning
Author
Liestøl, Gunnar
Author_Institution
Dept. of Media & Commun., Oslo Univ., Norway
fYear
2002
fDate
3-6 Dec. 2002
Firstpage
1252
Abstract
This paper argues that in order to further improve the quality of digital learning environments one must also invest in the invention and development of digital genres. Quality and complexity at the level of document genres, messages and meaning will be defining criteria for superior digital learning environments. The paper suggests that perspectives from genre theory should be applied to the understanding and development of learning objects. Based on a survey of various genres, in both traditional learning environments and digital formats, such as computer games, a prototype genre - the Intro - is presented for application in educational project work.
Keywords
computer aided instruction; computer games; teaching; CAI; Intro; computer games; digital genres; digital learning environments; document genres; educational project work; meaning; messages; Application software; Art; Computer aided instruction; Computer science education; Content management; Cultural differences; Educational technology; Prototypes; Software tools; Subspace constraints;
fLanguage
English
Publisher
ieee
Conference_Titel
Computers in Education, 2002. Proceedings. International Conference on
Print_ISBN
0-7695-1509-6
Type
conf
DOI
10.1109/CIE.2002.1186205
Filename
1186205
Link To Document