• DocumentCode
    3287725
  • Title

    Computer game and educational system

  • Author

    Kozuki, K. ; Imachi, M. ; Ueno, M. ; Tsubokura, A. ; Tsushima, K.

  • Author_Institution
    KONAMI Co., Osaka Electro-Commun. Univ., Japan
  • fYear
    2002
  • fDate
    3-6 Dec. 2002
  • Firstpage
    1377
  • Abstract
    The behaviors of players of a computer game called Drum Mania are analyzed from the view point of cognition motion process of human being. We have developed an analyzer called ADMP (Analyzer for Drum Music Player) on the computer to investigate the behavior of our objectives who play various games using a drum in which game parameters are easily changed. Finally, the connection and difference between a trainer used in musical education and computer game using a musical instrument are discussed.
  • Keywords
    computer aided instruction; computer games; music; ADMP; Analyzer for Drum Music Player; Drum Mania; cognition motion process; computer game; educational system; human being; musical education; musical instrument; skills acquisition; Cognition; Computational modeling; Computer interfaces; Computer science education; Delta modulation; Humans; Instruments; Motion analysis; Motion pictures; Multimedia systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computers in Education, 2002. Proceedings. International Conference on
  • Print_ISBN
    0-7695-1509-6
  • Type

    conf

  • DOI
    10.1109/CIE.2002.1186257
  • Filename
    1186257