DocumentCode
3287725
Title
Computer game and educational system
Author
Kozuki, K. ; Imachi, M. ; Ueno, M. ; Tsubokura, A. ; Tsushima, K.
Author_Institution
KONAMI Co., Osaka Electro-Commun. Univ., Japan
fYear
2002
fDate
3-6 Dec. 2002
Firstpage
1377
Abstract
The behaviors of players of a computer game called Drum Mania are analyzed from the view point of cognition motion process of human being. We have developed an analyzer called ADMP (Analyzer for Drum Music Player) on the computer to investigate the behavior of our objectives who play various games using a drum in which game parameters are easily changed. Finally, the connection and difference between a trainer used in musical education and computer game using a musical instrument are discussed.
Keywords
computer aided instruction; computer games; music; ADMP; Analyzer for Drum Music Player; Drum Mania; cognition motion process; computer game; educational system; human being; musical education; musical instrument; skills acquisition; Cognition; Computational modeling; Computer interfaces; Computer science education; Delta modulation; Humans; Instruments; Motion analysis; Motion pictures; Multimedia systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Computers in Education, 2002. Proceedings. International Conference on
Print_ISBN
0-7695-1509-6
Type
conf
DOI
10.1109/CIE.2002.1186257
Filename
1186257
Link To Document