DocumentCode
3291988
Title
The Tradeoff between Online Community Activity and Consumption: Evidence from Online Poker
Author
Lindholm, Jerry ; Kaptein, Maurits ; Parvinen, Petri
fYear
2012
fDate
4-7 Jan. 2012
Firstpage
3238
Lastpage
3246
Abstract
This research explores the connection between online consumption and online community participation activity. Using longitudinal data that contains detailed information about 4,475 online poker players´ gaming activity and online community activity over 58 months, this paper finds that the general positive relationship between consumption and community activity is very strong at the level of the community, but weak at the level of individual participants. Participants experience a trade-off between community activity and consumption. An analysis of consumer lifecycles reveals that community activity substitutes actual consumption: Consumers increase community activity and decrease consumption during their usage of the poker service.
Keywords
computer games; social networking (online); consumer lifecycle; online community participation activity; online consumption; online poker player gaming activity; poker service; Biological system modeling; Business; Communities; Context; Economics; Educational institutions; Games;
fLanguage
English
Publisher
ieee
Conference_Titel
System Science (HICSS), 2012 45th Hawaii International Conference on
Conference_Location
Maui, HI
ISSN
1530-1605
Print_ISBN
978-1-4577-1925-7
Electronic_ISBN
1530-1605
Type
conf
DOI
10.1109/HICSS.2012.588
Filename
6149216
Link To Document