DocumentCode
3293676
Title
The Design of Generic Serious Game Shell
Author
Sauve, L. ; Senecal, Stephane ; Kaufman, D. ; Renaud, Loison ; Leclerc, J.
fYear
2011
fDate
4-6 Aug. 2011
Firstpage
1
Lastpage
5
Abstract
In order to facilitate the use of online serious games in schools, a team from the Centre for expertise and research in lifelong learning (SAVIE), under the supervision of professor and researcher Louise Sauvé, focused on developing and experimenting on the Generic Serious Game Shell (GSGS). This is done in order to equip teachers with the ability to easily develop online educational games which are adapted to their pedagogical needs. This paper presents the process and guidelines (pedagogical and technical) that guided the development of GSGS as well as an example of a serious game - Escouade H2O.
Keywords
computer aided instruction; computer games; continuing professional development; Escouade H2O; GSGS; Generic Serious Game Shell; SAVIE; lifelong learning; online educational games; online serious games; pedagogical needs; Context; Education; Games; Water; Water pollution; Water resources; Serious games; e-learning; educational games; generic shell; learning design models;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Technology Based Higher Education and Training (ITHET), 2011 International Conference on
Conference_Location
Kusadasi, Izmir
Print_ISBN
978-1-4577-1673-7
Type
conf
DOI
10.1109/ITHET.2011.6018675
Filename
6018675
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