DocumentCode :
3294297
Title :
A dataflow representation for defining behaviours within virtual environments
Author :
Steed, Anthony ; Slater, Mel
Author_Institution :
Dept. of Comput. Sci., Queen Mary & Westfield Coll., London, UK
fYear :
1996
fDate :
30 Mar-3 Apr 1996
Firstpage :
163
Lastpage :
167
Abstract :
Construction of immersive virtual environments usually takes place outside the virtual environment in configuration files or application code. The system presented in this paper allows interaction with and behaviours of objects to be defined whilst immersed within the system by manipulating a dataflow representation of the dialogue occuring between the input devices and virtual objects. A concrete example is presented that illustrates the flexibility and customization opportunities that this approach provides
Keywords :
data flow analysis; program diagnostics; user interfaces; virtual reality; visual programming; application code; configuration files; customization; dataflow representation; dialogue; immersive virtual environments; input devices; virtual environments; virtual objects; virtual reality; visual programming; Application software; Computer displays; Computer science; Concrete; Educational institutions; Legged locomotion; Mice; Pressing; Virtual environment; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Annual International Symposium, 1996., Proceedings of the IEEE 1996
Conference_Location :
Santa Clara, CA
Print_ISBN :
0-8186-7296-X
Type :
conf
DOI :
10.1109/VRAIS.1996.490524
Filename :
490524
Link To Document :
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