DocumentCode
3294297
Title
A dataflow representation for defining behaviours within virtual environments
Author
Steed, Anthony ; Slater, Mel
Author_Institution
Dept. of Comput. Sci., Queen Mary & Westfield Coll., London, UK
fYear
1996
fDate
30 Mar-3 Apr 1996
Firstpage
163
Lastpage
167
Abstract
Construction of immersive virtual environments usually takes place outside the virtual environment in configuration files or application code. The system presented in this paper allows interaction with and behaviours of objects to be defined whilst immersed within the system by manipulating a dataflow representation of the dialogue occuring between the input devices and virtual objects. A concrete example is presented that illustrates the flexibility and customization opportunities that this approach provides
Keywords
data flow analysis; program diagnostics; user interfaces; virtual reality; visual programming; application code; configuration files; customization; dataflow representation; dialogue; immersive virtual environments; input devices; virtual environments; virtual objects; virtual reality; visual programming; Application software; Computer displays; Computer science; Concrete; Educational institutions; Legged locomotion; Mice; Pressing; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Annual International Symposium, 1996., Proceedings of the IEEE 1996
Conference_Location
Santa Clara, CA
Print_ISBN
0-8186-7296-X
Type
conf
DOI
10.1109/VRAIS.1996.490524
Filename
490524
Link To Document