DocumentCode :
3296267
Title :
A Joint Texture/Depth Edge-Directed Up-sampling Algorithm for Depth Map Coding
Author :
Deng, Huiping ; Yu, Li ; Qiu, Jinbo ; Zhang, Juntao
Author_Institution :
Dept. of Electron. & Inf. Eng., Huazhong Univ. of Sci. & Tech., Wuhan, China
fYear :
2012
fDate :
9-13 July 2012
Firstpage :
646
Lastpage :
650
Abstract :
Depth edge preservation is important for improving synthesized view quality in depth map coding. A joint texture/depth edge-directed up-sampling algorithm for depth map coding is proposed in this paper. The depth up-sampling algorithm takes into account the edge similarity between depth map and corresponding texture image, and structural similarity between low resolution depth map and high resolution depth map. Based on the these characters, the optimal MMSE up sampling coefficients are estimated from the local covariance coefficients of down-sampled depth map and corresponding texture image. Experimental results show that the proposed up-sampling algorithm for depth map coding improves both depth map coding efficiency and synthesized view quality.
Keywords :
edge detection; image coding; image resolution; image sampling; image texture; least mean squares methods; depth edge preservation; depth map coding; depth upsampling algorithm; down-sampled depth map; edge similarity; high resolution depth map; image texture; joint texture-depth edge-directed up-sampling algorithm; local covariance coefficients; low resolution depth map; optimal MMSE upsampling coefficients; synthesized view quality; Encoding; Image coding; Image edge detection; Image reconstruction; Image resolution; Interpolation; Joints; 3-D video; depth map coding; depth map up-sampling; view synthesis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia and Expo (ICME), 2012 IEEE International Conference on
Conference_Location :
Melbourne, VIC
ISSN :
1945-7871
Print_ISBN :
978-1-4673-1659-0
Type :
conf
DOI :
10.1109/ICME.2012.2
Filename :
6298475
Link To Document :
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