Title :
The Role of Objects in the Coordination of Knowledge-Intensive Projects: A Study of Computer Games Development
Author :
Scarbrough, Harry ; Panourgias, Niki ; Nandhakumar, Joe
Author_Institution :
Univ. of Warwick, Coventry, UK
Abstract :
This paper addresses the role of objects in enabling the coordination of highly knowledge-intensive projects. An empirical study of project work in the computer games sector explored the role played by milestone schedules. We found that such objects played a central role in coordination in several related ways which could not be explained in terms of previous theorizing. First, such objects exhibited a capacity to act as a meta-object; i.e. representing and inter-relating other objects. Second, through their narrative quality, these objects were critical to collaborating groups´ ability to respond to the emergent features of project work. Third, by representing the practices of different groups temporally, these objects made them more accountable to management control.
Keywords :
computer games; groupware; project management; software development management; computer games development; group ability collaboration; knowledge-intensive project coordination; meta-object; milestone schedules; narrative quality; object role; Companies; Computers; Games; Interviews; Project management; Schedules;
Conference_Titel :
System Science (HICSS), 2012 45th Hawaii International Conference on
Conference_Location :
Maui, HI
Print_ISBN :
978-1-4577-1925-7
Electronic_ISBN :
1530-1605
DOI :
10.1109/HICSS.2012.665