DocumentCode
3297948
Title
High immersive system aiming at the collaboration working over the Japan Gigabit Network II (JGNII)
Author
Ishida, Tomoyuki ; Miyakawa, Akihiro ; Shibata, Yoshitaka
Author_Institution
Graduate Sch. of Software & Inf. Sci., Iwate Prefectural Univ., Morioka, Japan
fYear
2005
fDate
6-10 June 2005
Firstpage
721
Lastpage
726
Abstract
Virtual reality technology performs very important role to design and construct desired buildings houses. In this paper, we introduce an extended virtual Japanese traditional crafting system to collaborate by many users such as end consumers, craftsmen, coordinator and salesperson each other. The high immersive system in consideration of the collaboration support over the next-generation network (JGNII) is proposed. We are building the presentation system which takes sensitivity into consideration to virtual reality environment. It has so far mounted by proposing three systems of an Internet version (Java+VRML and Java+Java3D) and a CAVE version. We think that collaboration support in share space is required of remote users. Multiple CAVE systems in different locations are interconnected to organize a collaborative virtual reality environment over Japan Gigabit Network (JGNII) which is a testbed network in Japan with several ten gigabit/sec. A larger number of traditional Japanese fittings in several local cities are redesigned by 3DCG computes into CAD data and stored in 3D database systems over JGN II. Users can share the virtual space, interactively collaborate and retrieve from the distributed DBs to realize the desired interior space in the house for consumers. We implemented a 3D presentation system by OpenGL and IRIS Performer in CAVE environment on JGN II and built a prototype system. As a result, we could verify the usefulness of the suggested system since it provided not only higher potential on design capability and productive efficiency but also made user´s satisfaction much better on build a new house.
Keywords
Internet; Java; architectural CAD; distributed databases; groupware; multimedia systems; virtual reality; 3D database systems; CAD data; CAVE version; IRIS Performer; Internet; Japan Gigabit Network II; Japanese traditional crafting system; Java; OpenGL; VRML; collaborative virtual reality technology; distributed DB; high immersive system; Buildings; Cities and towns; Collaboration; Collaborative work; Distributed computing; Internet; Java; Next generation networking; System testing; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Distributed Computing Systems Workshops, 2005. 25th IEEE International Conference on
Print_ISBN
0-7695-2328-5
Type
conf
DOI
10.1109/ICDCSW.2005.66
Filename
1437252
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