• DocumentCode
    3298574
  • Title

    Improving AR using shadows arising from natural illumination distribution in video sequences

  • Author

    Kim, Taeone ; Seo, Yong-Duek ; Ki-Sang Hong

  • Author_Institution
    Dept. of Electr. Eng, POSTECH, South Korea
  • Volume
    2
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    329
  • Abstract
    In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of Sato, Sato, and Ikeuchi, (1999), which is based on a static camera, to the case of a video sequence. This extension consists of several procedures: calibration of a moving video camera and a graphic camera, removing false shadows occurring due to a shortcoming of the static camera approach for the estimation of an illumination distribution, and so on. The calibration of the moving camera is solved by camera self-calibration and, with it, we designed a flexible graphic world coordinate system embedding technique called “match move”. We also show that the shortcoming of the previous static camera approach is overcome by using information from video sequence. Finally we present the experimental results of a real video sequence
  • Keywords
    augmented reality; image sequences; video signal processing; calibration; graphic camera; graphic world coordinate system; match move; moving video camera; realistic shadows; video sequence; virtual objects; Calibration; Cameras; Graphics; Image reconstruction; Image sampling; Information processing; Layout; Lighting; Shape; Video sequences;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision, 2001. ICCV 2001. Proceedings. Eighth IEEE International Conference on
  • Conference_Location
    Vancouver, BC
  • Print_ISBN
    0-7695-1143-0
  • Type

    conf

  • DOI
    10.1109/ICCV.2001.937644
  • Filename
    937644