DocumentCode
3298574
Title
Improving AR using shadows arising from natural illumination distribution in video sequences
Author
Kim, Taeone ; Seo, Yong-Duek ; Ki-Sang Hong
Author_Institution
Dept. of Electr. Eng, POSTECH, South Korea
Volume
2
fYear
2001
fDate
2001
Firstpage
329
Abstract
In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of Sato, Sato, and Ikeuchi, (1999), which is based on a static camera, to the case of a video sequence. This extension consists of several procedures: calibration of a moving video camera and a graphic camera, removing false shadows occurring due to a shortcoming of the static camera approach for the estimation of an illumination distribution, and so on. The calibration of the moving camera is solved by camera self-calibration and, with it, we designed a flexible graphic world coordinate system embedding technique called “match move”. We also show that the shortcoming of the previous static camera approach is overcome by using information from video sequence. Finally we present the experimental results of a real video sequence
Keywords
augmented reality; image sequences; video signal processing; calibration; graphic camera; graphic world coordinate system; match move; moving video camera; realistic shadows; video sequence; virtual objects; Calibration; Cameras; Graphics; Image reconstruction; Image sampling; Information processing; Layout; Lighting; Shape; Video sequences;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision, 2001. ICCV 2001. Proceedings. Eighth IEEE International Conference on
Conference_Location
Vancouver, BC
Print_ISBN
0-7695-1143-0
Type
conf
DOI
10.1109/ICCV.2001.937644
Filename
937644
Link To Document