DocumentCode :
3299291
Title :
Parallel processing between GPU and CPU: Concepts in a game architecture
Author :
Zamith, M.P.M. ; Clua, Esteban W. G. ; Conci, A. ; Montenegro, Anselmo
Author_Institution :
Inst. de Comput., Univ. Fed. Fluminense, Rio de Janeiro
fYear :
2007
fDate :
14-17 Aug. 2007
Firstpage :
115
Lastpage :
120
Abstract :
This paper presents a new game loop architecture concept that employs graphics processors (GPUs) for general- purpose computation (GPGPU). A critical issue in this field is the concept of process distribution between CPU and GPU. The presented architecture consists in a very efficient model for distribution, and it was mainly designed to support math and physics on the GPU, but any kind of generic computation can be easily adapted.
Keywords :
computer games; computer graphics; parallel processing; CPU; GPU; game architecture; general- purpose computation; graphics processors; parallel processing; Computational modeling; Computer architecture; Computer graphics; Concurrent computing; Distributed computing; Engines; Hardware; Layout; Parallel processing; Physics computing; GPGPU; game loop; process distribution.;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics, Imaging and Visualisation, 2007. CGIV '07
Conference_Location :
Bangkok
Print_ISBN :
0-7695-2928-3
Type :
conf
DOI :
10.1109/CGIV.2007.64
Filename :
4293658
Link To Document :
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