• DocumentCode
    3299356
  • Title

    Simulation Techniques for Generating Behavior for Unitable Artificial Life

  • Author

    Ohono, Shunsuke ; Yagi, Shinichiro ; Kawaguchi, Yoichiro

  • Author_Institution
    Univ. of Tokyo, Tokyo
  • fYear
    2007
  • fDate
    14-17 Aug. 2007
  • Firstpage
    133
  • Lastpage
    137
  • Abstract
    In this research, we aimed to generate behavior for artificial life made by combining segments with the same form while keeping a simple architecture by using genetic algorithm. And as a result, in symmetric-linear forms, looped forms and forms asymmetrical on a two-dimensional plane, we were able to study various behaviors used to extend the distance traveled. Furthermore, with some forms, we were able to obtain the interesting solution in the task of crossing a mountain and a valley.
  • Keywords
    artificial life; genetic algorithms; genetic algorithm; looped forms; symmetric-linear forms; two-dimensional plane; unitable artificial life; Engines; Equations; Frequency synchronization; Genetic algorithms; Gravity; Image segmentation; Master-slave; Physics; Torque; Yagi-Uda antennas; embodiment; genetic algorithm; unitable creature;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualisation, 2007. CGIV '07
  • Conference_Location
    Bangkok
  • Print_ISBN
    0-7695-2928-3
  • Type

    conf

  • DOI
    10.1109/CGIV.2007.78
  • Filename
    4293661