DocumentCode
3299946
Title
Animating and Interacting with Graphical Evidence : Bringing Courtrooms to Life with Virtual Reconstructions
Author
Schofield, Damian
Author_Institution
Comput. Games & Digital Media Sch. of Creative Media, RMIT Univ., Melbourne, VIC
fYear
2007
fDate
14-17 Aug. 2007
Firstpage
321
Lastpage
328
Abstract
Three-dimensional (3D) reconstructions of evidence offer great potential in the field of forensic science. They can help in the presentation of complex spatial and temporal data to a non-technical audience. In addition to these 3D technologies, the digital age has brought a plethora of new evidence forms, evidence detection methods, and means of evidence presentation. This position paper describes the previous use of 3D reconstruction evidence in courtrooms. It then outlines the forensic process in terms of tasks and phases involved, and describes the state of the art in terms of digital technology usage. The paper then presents a taxonomy of these phases in terms of a technology continuum. It goes on to highlight areas where new applications of 3D digital technologies could be used to enhance particular phases of the forensic process. This paper does not deal with security issues relevant to the devices discussed.
Keywords
computer animation; law administration; virtual reality; 3D reconstruction evidence; digital technology; evidence detection methods; evidence presentation; forensic science; graphical evidence; virtual reconstructions; Animation; Application software; Data visualization; Forensics; Image reconstruction; Layout; Road accidents; Taxonomy; Virtual environment; Virtual reality; Augmented Reality; Evidence; Forensics; Mixed Reality.; Reconstruction; Virtual Reality; Visualisation;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics, Imaging and Visualisation, 2007. CGIV '07
Conference_Location
Bangkok
Print_ISBN
0-7695-2928-3
Type
conf
DOI
10.1109/CGIV.2007.18
Filename
4293692
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