Author_Institution :
Sch. of Comput. Sci., Beijing Inst. of Technol., Beijing, China
Abstract :
In the research of emotional simulation, this paper introduces an emotional model involving many factors that affect the emotion, it integrates some existing influential factor such as outside stimulus, decay of emotion, cognitive and non-cognitive factors, personality, subconsciousness and so on, in addition, it also considered some of the virtual humans´ subjective reasons, such as the behaviors, vision and values. At last, a crowd scene is simulated using this model, which indicates that this model can reflect many different emotions appropriately.
Keywords :
behavioural sciences computing; natural scenes; virtual reality; cognitive factors; crowd scene simulation; emotion decay; emotional simulation model; human behaviors; human values; human vision; influential factor; noncognitive factor; outside stimulus; personality factor; subconsciousness factor; virtual human subjective reasons; Attenuation; Computational modeling; Educational institutions; Hidden Markov models; Mood; Physiology; behaviors; complicated emotions; emotional model; personality; values;