• DocumentCode
    330266
  • Title

    Design of a walking machine structure using evolutionary strategies

  • Author

    Juárez-Guerrero, J. ; Muñoz-Gutiérrez, S. ; Cuevas, W. W Mayol

  • Author_Institution
    Fac. de Ingenieria, Univ. Nacional Autonoma de Mexico, Mexico City, Mexico
  • Volume
    2
  • fYear
    1998
  • fDate
    11-14 Oct 1998
  • Firstpage
    1427
  • Abstract
    Commonly, the design of a walking machine (WM) use to imitate the nature like multilegged creatures, which try to do the best approaching to a spider, a biped, quadruped or any other living animal. Trying to imitate the way that nature has generated animals seems to be more interesting and promising than imitating special results of the natural process of evolution; if we could imitate the motor that generates walking beings, then we may found better solutions, even in the scenarios where life doesn´t exist. In this paper we present an algorithm using evolutionary strategies, to aid in key steps of the design of a walking machine structure. Mathematical models are developed together with objective functions
  • Keywords
    evolutionary computation; legged locomotion; WM; evolutionary strategies; multilegged creatures; objective functions; walking machine structure design; Algorithm design and analysis; Animals; Equations; Evolutionary computation; Foot; Leg; Legged locomotion; Postal services; Synchronous motors; Tail;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics, 1998. 1998 IEEE International Conference on
  • Conference_Location
    San Diego, CA
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-4778-1
  • Type

    conf

  • DOI
    10.1109/ICSMC.1998.728084
  • Filename
    728084