DocumentCode
3305682
Title
Concept-based interactive evolutionary computation for multi-objective path planning
Author
Moshaiov, Amiram ; Avigad, Gideon
Author_Institution
The Iby & Aladar Fleischman Fac. of Eng., Tel-Aviv Univ.
fYear
2004
fDate
2004
Firstpage
115
Lastpage
120
Abstract
In this paper we introduce a new methodology for interactive path planning. It is based on our interactive concept-based evolutionary computation technique, which has been originally developed for engineering design. The planning is divided into two levels. At the lower level paths are planned based on models, which are used by the computer to evaluate different path alternatives. At the higher level, which is termed conceptual level, solution alternatives are described by words and interrogated by a human-machine interaction. A structured interactive evolutionary computation is implemented to search for candidate paths by a Pareto-directed methodology. Examples are employed to demonstrate the proposed approach
Keywords
CAD; Pareto optimisation; evolutionary computation; human computer interaction; interactive systems; path planning; Pareto-directed methodology; human-machine interaction; interactive evolutionary computation; multiobjective path planning; Decision making; Design engineering; Evolutionary computation; Humans; IEC standards; Man machine systems; Path planning; Process design; Robots; Symbiosis;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Cybernetics, 2004. ICCC 2004. Second IEEE International Conference on
Conference_Location
Vienna
Print_ISBN
0-7803-8588-8
Type
conf
DOI
10.1109/ICCCYB.2004.1437684
Filename
1437684
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