DocumentCode :
3311535
Title :
jGL ES - a J2ME-based 3D library for mobile devices
Author :
Tu, Cheng-Han ; Chen, Bing-Yu
Author_Institution :
Nat. Taiwan Univ., Taipei, Taiwan
fYear :
2006
fDate :
7-11 Jan. 2006
Firstpage :
221
Lastpage :
222
Abstract :
To provide 3D programs for all kinds of mobile devices, platform-dependent is still a big problem. In this paper, we present a platform-independent 3D graphics library, jGL ES, which is based on J2ME and has a similar programming environment as OpenGL ES. With jGL ES, the programmers can follow the same programming style of the framework of OpenGL ES and smoothly transfer their source codes to be cross-platform applications.
Keywords :
Java; digital libraries; mobile computing; mobile handsets; 3D library; J2ME; OpenGL ES; jGL ES; mobile devices; Computer crashes; Councils; Embedded system; Engines; Graphics; Java; Libraries; Object oriented programming; Operating systems; Programming profession;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Electronics, 2006. ICCE '06. 2006 Digest of Technical Papers. International Conference on
Print_ISBN :
0-7803-9459-3
Type :
conf
DOI :
10.1109/ICCE.2006.1598390
Filename :
1598390
Link To Document :
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