Title :
Overcoming limitations of game-theoretic distributed control
Author :
Marden, Jason R. ; Wierman, Adam
Author_Institution :
Social & Inf. Sci. Lab., California Inst. of Technol., Pasadena, CA, USA
Abstract :
Recently, game theory has been proposed as a tool for cooperative control. Specifically, the interactions of a multi-agent distributed system are modeled as a non-cooperative game where agents are self-interested. In this work, we prove that this approach of non-cooperative control has limitations with respect to engineering multi-agent systems. In particular, we prove that it is not possible to design budget balanced agent utilities that also guarantee that the optimal control is a Nash equilibrium. However, it is important to realize that game-theoretic designs are not restricted to the framework of non-cooperative games. In particular, we demonstrate that these limitations can be overcome by conditioning each player´s utility on additional information, i.e., a state. This utility design fits into the framework of a particular form of stochastic games termed state-based games and is applicable in many application domains.
Keywords :
distributed control; multi-agent systems; optimal control; stochastic games; Nash equilibrium; cooperative control; game theoretic distributed control; game theory; multi-agent distributed system; noncooperative game; optimal control; state-based games; stochastic games; utility design; Communication system control; Control systems; Costs; Distributed control; Game theory; Multiagent systems; Nash equilibrium; Resource management; Systems engineering and theory; Wireless sensor networks;
Conference_Titel :
Decision and Control, 2009 held jointly with the 2009 28th Chinese Control Conference. CDC/CCC 2009. Proceedings of the 48th IEEE Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-4244-3871-6
Electronic_ISBN :
0191-2216
DOI :
10.1109/CDC.2009.5400550