DocumentCode
3315323
Title
A study on practical approach of using motion capture and keyframe animation techniques
Author
Izani, Mohd ; Eshaq, Ahmad Rafi ; Razak, Arishah ; Norhan, Norazaiha
Author_Institution
Fac. of Multimedia, Multimedia Univ., Selangor, Malaysia
fYear
2004
fDate
26-29 July 2004
Firstpage
52
Lastpage
55
Abstract
Producing 3D character animation requires proper planning and the right tools; these include highly technical manpower and facilities. Our paper discusses a practical approach for producing 3D character animation namely motion capture (Mocap) and keyframe animation. This research is based on our experience utilising both multimedia applications at Faculty of Creative Multimedia, Multimedia University. We analyse the strengths and weaknesses of these two methods based on a set of experiments, followed by conclusions that serve as a set of guidelines for animators as they decide on the use of motion capture or keyframe.
Keywords
computer animation; image motion analysis; 3D character animation; keyframe animation; motion capture; Aerospace simulation; Animation; Costs; Guidelines; Image generation; Information technology; Modems; Motion analysis; Production; Technology planning;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics, Imaging and Visualization, 2004. CGIV 2004. Proceedings. International Conference on
Print_ISBN
0-7695-2178-9
Type
conf
DOI
10.1109/CGIV.2004.1323960
Filename
1323960
Link To Document