• DocumentCode
    3315354
  • Title

    A review on level of detail

  • Author

    Heok, Tan Kim ; Daman, Daut

  • Author_Institution
    Dept. of Graphics & Multimedia, Universiti Teknologi Malaysia, Johor, Malaysia
  • fYear
    2004
  • fDate
    26-29 July 2004
  • Firstpage
    70
  • Lastpage
    75
  • Abstract
    Advances in modern 3D scanning technology and the increasingly size of computer simulations have led to a rapid increase in the availability and size of geometry data sets. Gigantic polygonal data sets, consisting of hundreds of millions of faces, are becoming quite common. While the performance of graphics hardware also seen a drastic rise in these years, however, ability to produce enormous data sets overload the capabilities of the state-of-the-art graphics chip. Therefore, automatic model simplification and run-time level of detail (LOD) management techniques are introduced. We present a review on level of detail techniques in an organized structure. Level of detail framework, level of detail management, level of detail simplification models and metrics for simplification and error evaluation are discussed in sequence. Finally, some current issues and conclusion are given.
  • Keywords
    computational geometry; computer graphics; digital simulation; 3D scanning technology; automatic model simplification; computer simulations; error evaluation; geometry data sets; graphics chip.; graphics hardware; polygonal data sets; run-time level-of-detail management techniques; Availability; Computational geometry; Computer graphics; Computer simulation; Displays; Facial animation; Hardware; Rendering (computer graphics); Runtime; Turing machines;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualization, 2004. CGIV 2004. Proceedings. International Conference on
  • Print_ISBN
    0-7695-2178-9
  • Type

    conf

  • DOI
    10.1109/CGIV.2004.1323963
  • Filename
    1323963