• DocumentCode
    3316829
  • Title

    3D VR Engine

  • Author

    Liao, Horng-Shyang ; Li, Bo-Yin ; Chang, Charlie H. ; Chu, San-Liang

  • Author_Institution
    Div. of Inf. Technol., National Center for High Performance Comput., Hsinchu, Taiwan
  • fYear
    2004
  • fDate
    20-22 July 2004
  • Firstpage
    289
  • Lastpage
    292
  • Abstract
    High-performance computing (HPC) has caused the data size for the simulation models increasingly larger everyday. Consequently the resulting data grow as well. This makes the visualization tasks demand HPC power too. At NCHC, this issue of visualizing large data set has incurred since the end of 90s. So we started to design the tool sets for large data visualization in 2002. 3D VR Engine is an object-oriented toolkit for developing interactive virtual reality applications. It includes eight features, stereo display, discrete level-of-detail (LOD), large data set, tile texture (Blythe, 1999), 3D true type fonts, XML scene description language, user specified key binding, voxel projection volume rendering. It also includes some basic graphics algorithms, such as vector, matrix, bounding box, and several geometric object loaders and many image readers. Based on this toolkit, we can develop visualization and virtual reality applications relatively easily in a short period of time. This paper discusses the architecture and some modules.
  • Keywords
    XML; data visualisation; object-oriented languages; rendering (computer graphics); simulation languages; stereo image processing; virtual reality; 3D VR Engine; 3D true type fonts; XML scene description language; bounding box; data visualization; discrete level-of-detail; geometric object loaders; high-performance computing; image readers; interactive virtual reality; large data set; object-oriented toolkit; stereo display; tile texture; user specified key binding; voxel projection volume rendering; Computational modeling; Data visualization; Engines; Layout; Object oriented modeling; Rendering (computer graphics); Three dimensional displays; Tiles; Virtual reality; XML;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    High Performance Computing and Grid in Asia Pacific Region, 2004. Proceedings. Seventh International Conference on
  • Print_ISBN
    0-7695-2138-X
  • Type

    conf

  • DOI
    10.1109/HPCASIA.2004.1324048
  • Filename
    1324048