DocumentCode
3317914
Title
Human vs. swarm: An NK landscape game
Author
Hu, Xiaohui ; Eberhart, Russell
Author_Institution
Computelligence LLC, Indianapolis, IN
fYear
2008
fDate
21-23 Sept. 2008
Firstpage
1
Lastpage
5
Abstract
This paper describes a computer game the purpose of which is to investigate how humans interact with swarm intelligence. The game is based on an NK landscape as described by Stuart Kaufmann. It is concluded that the combination of a human-swarm team may have advantages in certain environments, such as dynamic decision making tasks. The team approach can combine computer computational power with human intuitive knowledge to provide improved performance for dynamic and complex tasks.
Keywords
computer games; decision making; particle swarm optimisation; user interfaces; computer computational power; computer game; dynamic decision making tasks; human interaction; human-swarm team; Bioreactors; Color; Decision making; Game theory; Humans; Information processing; Particle swarm optimization; Random number generation; Temperature; USA Councils;
fLanguage
English
Publisher
ieee
Conference_Titel
Swarm Intelligence Symposium, 2008. SIS 2008. IEEE
Conference_Location
St. Louis, MO
Print_ISBN
978-1-4244-2704-8
Electronic_ISBN
978-1-4244-2705-5
Type
conf
DOI
10.1109/SIS.2008.4668283
Filename
4668283
Link To Document