DocumentCode :
3320110
Title :
Social mobile Augmented Reality for retail
Author :
Güven, Sinem ; Oda, Ohan ; Podlaseck, Mark ; Stavropoulos, Harry ; Kolluri, Sai ; Pingali, Gopal
Author_Institution :
T.J. Watson Res. Center, IBM, Hawthorne, NY
fYear :
2009
fDate :
9-13 March 2009
Firstpage :
1
Lastpage :
3
Abstract :
Consumers are increasingly relying on Web-based social content, such as product reviews, prior to making to a purchase. Recent surveys in the retail industry confirm that social content is indeed the #1 aid in a buying decision. Currently, accessing or adding to this valuable Web-based social content repository is mostly limited to computers far removed from the site of the shopping experience itself. We present a mobile augmented reality application, which extends such social content from the computer monitor into the physical world through mobile phones, providing consumers with in situ information on products right when and where they need to make buying decisions.
Keywords :
Internet; augmented reality; content management; mobile computing; retail data processing; Web-based social content; buying decision; computer monitor; mobile augmented reality; mobile phone; physical world; retail industry; Audio databases; Augmented reality; Avatars; Cameras; Computer displays; Content based retrieval; Graphics; Mobile handsets; Rendering (computer graphics); Speech synthesis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Pervasive Computing and Communications, 2009. PerCom 2009. IEEE International Conference on
Conference_Location :
Galveston, TX
Print_ISBN :
978-1-4244-3304-9
Electronic_ISBN :
978-1-4244-3304-9
Type :
conf
DOI :
10.1109/PERCOM.2009.4912803
Filename :
4912803
Link To Document :
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