DocumentCode :
3322326
Title :
Making Sense of Stories: the development of a new mobile computer game
Author :
Stacey, Patrick ; Brown, Andrew ; Nandhakumar, Joe
Author_Institution :
Innovative Manuf. Res. Centre, Univ. of Bath
fYear :
2007
fDate :
Jan. 2007
Firstpage :
51
Lastpage :
51
Abstract :
This paper analyzes the retrospective stories of a four person team responsible for developing a new computer game for mobile phones. Our theorizing is based on an in-depth, two year, case study. The research contribution this paper makes is threefold. First, it outlines and discusses some of the analytical issues at stake in the adoption of a storytelling approach to understanding IS developments. Second, we show how individuals´ work stories are tools by which they make sense of organizational events and read meaning into their working lives and relationships with others. Third, we illustrate the roles that individuals´ work stories play in bolstering their self-esteem by attributing positive outcomes to the self and negative outcomes to external forces, and in their strategic presentation of the self to others. Finally we outline some implications for managing the mobile game development process
Keywords :
computer games; mobile computing; software engineering; team working; IS development; mobile computer game; mobile phone; storytelling approach; Collaboration; Computer aided manufacturing; Innovation management; Mobile computing; Mobile handsets; Production; Protection; Psychology; Pulp manufacturing; Telephone sets;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
System Sciences, 2007. HICSS 2007. 40th Annual Hawaii International Conference on
Conference_Location :
Waikoloa, HI
ISSN :
1530-1605
Electronic_ISBN :
1530-1605
Type :
conf
DOI :
10.1109/HICSS.2007.328
Filename :
4076475
Link To Document :
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