• DocumentCode
    3323079
  • Title

    Approach to designing easy-to-understand icons

  • Author

    Kaneko, Satomi ; Ikemoto, Hiroyuki ; Kusui, Yoichi

  • Author_Institution
    Syst. & Software Eng. Lab., Toshiba Corp., Kawasaki, Japan
  • fYear
    1991
  • fDate
    8-11 Oct 1991
  • Firstpage
    246
  • Lastpage
    253
  • Abstract
    The paper describes an approach to designing icons whose functional meanings are easy for users to understand. It is first suggested that the design process is separated into two phases: (1) selection of objects to be used for icons; (2) determination of how to draw the selected objects. The authors focus on the first phase and discuss a method for selecting objects that strongly convey the desired functional meanings. A simple experiment for selecting appropriate objects is then described
  • Keywords
    graphical user interfaces; appropriate objects; easy-to-understand icons; functional meanings; Computer applications; Concrete; Design methodology; Guidelines; Humans; Laboratories; Process design; Software engineering; Standardization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visual Languages, 1991., Proceedings. 1991 IEEE Workshop on
  • Conference_Location
    Kobe
  • Print_ISBN
    0-8186-2330-6
  • Type

    conf

  • DOI
    10.1109/WVL.1991.238825
  • Filename
    238825