DocumentCode
3323079
Title
Approach to designing easy-to-understand icons
Author
Kaneko, Satomi ; Ikemoto, Hiroyuki ; Kusui, Yoichi
Author_Institution
Syst. & Software Eng. Lab., Toshiba Corp., Kawasaki, Japan
fYear
1991
fDate
8-11 Oct 1991
Firstpage
246
Lastpage
253
Abstract
The paper describes an approach to designing icons whose functional meanings are easy for users to understand. It is first suggested that the design process is separated into two phases: (1) selection of objects to be used for icons; (2) determination of how to draw the selected objects. The authors focus on the first phase and discuss a method for selecting objects that strongly convey the desired functional meanings. A simple experiment for selecting appropriate objects is then described
Keywords
graphical user interfaces; appropriate objects; easy-to-understand icons; functional meanings; Computer applications; Concrete; Design methodology; Guidelines; Humans; Laboratories; Process design; Software engineering; Standardization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages, 1991., Proceedings. 1991 IEEE Workshop on
Conference_Location
Kobe
Print_ISBN
0-8186-2330-6
Type
conf
DOI
10.1109/WVL.1991.238825
Filename
238825
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