DocumentCode :
3323079
Title :
Approach to designing easy-to-understand icons
Author :
Kaneko, Satomi ; Ikemoto, Hiroyuki ; Kusui, Yoichi
Author_Institution :
Syst. & Software Eng. Lab., Toshiba Corp., Kawasaki, Japan
fYear :
1991
fDate :
8-11 Oct 1991
Firstpage :
246
Lastpage :
253
Abstract :
The paper describes an approach to designing icons whose functional meanings are easy for users to understand. It is first suggested that the design process is separated into two phases: (1) selection of objects to be used for icons; (2) determination of how to draw the selected objects. The authors focus on the first phase and discuss a method for selecting objects that strongly convey the desired functional meanings. A simple experiment for selecting appropriate objects is then described
Keywords :
graphical user interfaces; appropriate objects; easy-to-understand icons; functional meanings; Computer applications; Concrete; Design methodology; Guidelines; Humans; Laboratories; Process design; Software engineering; Standardization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visual Languages, 1991., Proceedings. 1991 IEEE Workshop on
Conference_Location :
Kobe
Print_ISBN :
0-8186-2330-6
Type :
conf
DOI :
10.1109/WVL.1991.238825
Filename :
238825
Link To Document :
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