DocumentCode
3323190
Title
An Image-Based Shading Pipeline for 2D Animation
Author
Bezerra, Hedlena ; Feijó, Bruno ; Velho, Luiz
Author_Institution
Pontifícia Universidade Católica do Rio de Janeiro
fYear
2005
fDate
09-12 Oct. 2005
Firstpage
307
Lastpage
314
Abstract
Shading for cel animation based on images is a recent research topic in computer-assisted animation. This paper proposes an image-based shading pipeline to give a 3D appearance to a 2D character by inspecting the hand-drawn image directly. The proposed method estimates normal vectors on the character’s outline and interpolates them over the remaining image. The method does not limit the animator’s creative process and requires minimal user intervention. The resulting shading pipeline can be easily applied to photorealistic and non-photorealistic 2D cel animation. In the proposed method, the animator can easily simulate environment reflections on the surface of 2D reflecting objects. As far as the authors are concerned, the proposed technique is the only one in the literature that is genuinely an image-based method for 2D animation.
Keywords
cel animation; computer-assisted animation; image-based shading; non-photorealistic rendering; Animation; Computational modeling; Geometry; Ink; Leg; Lighting; Paints; Pipelines; Reflection; Rendering (computer graphics); cel animation; computer-assisted animation; image-based shading; non-photorealistic rendering;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Image Processing, 2005. SIBGRAPI 2005. 18th Brazilian Symposium on
ISSN
1530-1834
Print_ISBN
0-7695-2389-7
Type
conf
DOI
10.1109/SIBGRAPI.2005.9
Filename
1599118
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