DocumentCode
3324313
Title
Intermediate cubic-panorama synthesis based on triangular re-projection
Author
Zhang, Chunxiao ; Dubois, Eric ; Zhao, Yan
fYear
2010
fDate
26-29 Sept. 2010
Firstpage
3985
Lastpage
3988
Abstract
Image-based rendering (IBR) techniques provide a powerful tool for implementing free navigation in image-based virtual environments. Panoramas can produce an immersive and omnidirectional display of the virtual environment. This paper addresses the synthesis of virtual intermediate cubic panoramas given several reference panoramas. A 2D/3D complex triangular meshing representation of the scene is used to render the desired view, which involves solving a variety of visibility issues due to occlusion and disocclusion. The generalized disparity-based homography transformation can project these 2D/3D triangles onto the desired view in the sense of perspective accuracy. In addition, special measures are taken to handle the difficulties caused by the edge discontinuity of cubic panoramas. The experimental results show that we can obtain photo-realistic virtual images with high fidelity, indicating this is an effective approach for virtual cubic-panorama synthesis.
Keywords
image representation; rendering (computer graphics); virtual reality; disparity-based homography transformation; edge discontinuity; image-based rendering; intermediate cubic-panorama synthesis; occlusion; omnidirectional display; photo-realistic virtual images; reference panoramas; triangular meshing representation; triangular re-projection; Cameras; Face; Image edge detection; Navigation; Pixel; Rendering (computer graphics); Three dimensional displays; cubic panoramas; image-based rendering (IBR); triangular meshing; view synthesis;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing (ICIP), 2010 17th IEEE International Conference on
Conference_Location
Hong Kong
ISSN
1522-4880
Print_ISBN
978-1-4244-7992-4
Electronic_ISBN
1522-4880
Type
conf
DOI
10.1109/ICIP.2010.5650944
Filename
5650944
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