DocumentCode
3328649
Title
Human Pose Tracking Algorithm Based on Skeleton-Texture Model
Author
Ouyang, Yi ; Zhang, Sanyuan
Author_Institution
Coll. of Comput. Sci., Zhejiang Univ., Hangzhou, China
fYear
2009
fDate
6-7 June 2009
Firstpage
23
Lastpage
27
Abstract
In order to achieve good tracking results in single camera environment, the human pose of recognition, based on a skeleton and texture model of video algorithms to identify the body is proposed. Single-camera in the background and complexity of the environment, the target audience can only show 2-D information. The algorithm will be the first skeleton to the human body in accordance with the balance weighted tree modeling approach, combined with the skin texture characteristics of the skeleton structure, texture model. Particle filter used for detection and tracking human body. Experiments show that the skeleton model and texture of video algorithms to identify the body with a high recognition rate and robustness, and can do real-time interaction.
Keywords
image sensors; image texture; image thinning; object recognition; particle filtering (numerical methods); pose estimation; trees (mathematics); video signal processing; balance weighted tree modeling approach; human body detection; human pose recognition; human pose tracking algorithm; particle filter; single-camera; skeleton-texture model; skin texture characteristics; video algorithms; Biological system modeling; Computer science; Educational institutions; Humans; Layout; Particle filters; Particle tracking; Predictive models; Skeleton; Target tracking; Video tracking; human tracking; particle filter; skeleton model; tecture model;
fLanguage
English
Publisher
ieee
Conference_Titel
Future Computer and Communication, 2009. FCC '09. International Conference on
Conference_Location
Wuhan
Print_ISBN
978-0-7695-3676-7
Type
conf
DOI
10.1109/FCC.2009.32
Filename
5235717
Link To Document