Title :
Deterministic texture analysis and synthesis using tree structure vector quantization
Author_Institution :
Gates Comput. Sci. Building, Stanford, CA, USA
Abstract :
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matching visual appearance from a given example image. Our algorithm is based on a model that characterizes textures using a nonlinear deterministic function. During analysis, an example texture is summarized into this function using tree structure vector quantization. An output texture, initially random noise, is then synthesized from this estimated function. Compared to existing approaches, our algorithm can efficiently generate a wide variety of textures. The effectiveness of our approach is demonstrated using standard test images from the Brodatz texture album
Keywords :
computer graphics; deterministic algorithms; image texture; random noise; tree data structures; vector quantisation; Brodatz texture album; algorithm; computer graphics; deterministic texture analysis; deterministic texture synthesis; image processing; matching visual appearance; nonlinear deterministic function; output texture; random noise; test images; tree structure vector quantization; vision; Algorithm design and analysis; Buildings; Computer graphics; Computer science; Image analysis; Image processing; Image texture analysis; Stochastic processes; Tree data structures; Vector quantization;
Conference_Titel :
Computer Graphics and Image Processing, 1999. Proceedings. XII Brazilian Symposium on
Conference_Location :
Campinas
Print_ISBN :
0-7695-0481-7
DOI :
10.1109/SIBGRA.1999.805726