• DocumentCode
    333124
  • Title

    Windows-based animation with ProofTM

  • Author

    Henriksen, James O.

  • Author_Institution
    Wolverine Software Corp., Annandale, VA, USA
  • Volume
    1
  • fYear
    1998
  • fDate
    13-16 Dec 1998
  • Firstpage
    241
  • Abstract
    Proof AnimationTM is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mid size and unlimited size commercial versions, a run time version, and a royalty-free, redistributable demo viewer. Proof is an ASCII stream driven, general purpose animation system which runs on readily available PC hardware. Its vector based geometry provides a large animation canvas and the ability to zoom in or out, while maintaining crisp, clear images. Proof includes built-in drawing tools and CAD import/export for ease of creating animation layouts, dynamic bar graphs and plots for displaying statistics, multiple window display, and a unique presentation making capability. Proof´s open architecture makes it ideally suited for serving as an animation engine for models written in a wide variety of simulation and programming languages. Proof´s superior power and performance assure smooth, realistic motion for animations, regardless of their size, complexity, or application. Proof uses Microsoft´s DirectDrawTM interface for accessing video hardware. DirectDraw is a built-in component of Windows 98 and Windows NT 5.0, and it is available as an add-on for Windows 95. Proof is able to exploit high performance MMX hardware
  • Keywords
    CAD; computer animation; discrete event simulation; software reviews; ASCII stream; CAD import/export; DirectDraw interface; PC hardware; Proof Animation; Windows 98; Windows NT 5; Windows based animation; animation engine; animation layouts; built-in drawing tools; discrete event simulation animation; dynamic bar graphs; general purpose animation system; high performance MMX hardware; large animation canvas; multiple window display; open architecture; presentation making capability; realistic motion; redistributable demo viewer; run time version; student version; unlimited size commercial versions; vector based geometry; video hardware; Animation; Discrete event simulation; Displays; Engines; Geometry; Hardware; Packaging; Rivers; Runtime; Statistics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference Proceedings, 1998. Winter
  • Conference_Location
    Washington, DC
  • Print_ISBN
    0-7803-5133-9
  • Type

    conf

  • DOI
    10.1109/WSC.1998.744950
  • Filename
    744950