DocumentCode :
333124
Title :
Windows-based animation with ProofTM
Author :
Henriksen, James O.
Author_Institution :
Wolverine Software Corp., Annandale, VA, USA
Volume :
1
fYear :
1998
fDate :
13-16 Dec 1998
Firstpage :
241
Abstract :
Proof AnimationTM is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mid size and unlimited size commercial versions, a run time version, and a royalty-free, redistributable demo viewer. Proof is an ASCII stream driven, general purpose animation system which runs on readily available PC hardware. Its vector based geometry provides a large animation canvas and the ability to zoom in or out, while maintaining crisp, clear images. Proof includes built-in drawing tools and CAD import/export for ease of creating animation layouts, dynamic bar graphs and plots for displaying statistics, multiple window display, and a unique presentation making capability. Proof´s open architecture makes it ideally suited for serving as an animation engine for models written in a wide variety of simulation and programming languages. Proof´s superior power and performance assure smooth, realistic motion for animations, regardless of their size, complexity, or application. Proof uses Microsoft´s DirectDrawTM interface for accessing video hardware. DirectDraw is a built-in component of Windows 98 and Windows NT 5.0, and it is available as an add-on for Windows 95. Proof is able to exploit high performance MMX hardware
Keywords :
CAD; computer animation; discrete event simulation; software reviews; ASCII stream; CAD import/export; DirectDraw interface; PC hardware; Proof Animation; Windows 98; Windows NT 5; Windows based animation; animation engine; animation layouts; built-in drawing tools; discrete event simulation animation; dynamic bar graphs; general purpose animation system; high performance MMX hardware; large animation canvas; multiple window display; open architecture; presentation making capability; realistic motion; redistributable demo viewer; run time version; student version; unlimited size commercial versions; vector based geometry; video hardware; Animation; Discrete event simulation; Displays; Engines; Geometry; Hardware; Packaging; Rivers; Runtime; Statistics;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference Proceedings, 1998. Winter
Conference_Location :
Washington, DC
Print_ISBN :
0-7803-5133-9
Type :
conf
DOI :
10.1109/WSC.1998.744950
Filename :
744950
Link To Document :
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