DocumentCode :
3337501
Title :
Runtime frequency spectrum and reverberation time evaluation in virtual sound simulation
Author :
Yang, Xinying ; Gong, Guanghong
Author_Institution :
Dept. of Autom. & Electr. Eng., Beijing Univ. of Aeronaut. & Astronaut., Beijing
fYear :
2008
fDate :
9-11 April 2008
Firstpage :
110
Lastpage :
114
Abstract :
Runtime frequency spectrum generating and reverberation time evaluation are all key technologies in the field of virtual reality. Based on physical acoustics, psychological acoustics, architectural acoustics, room acoustics and digital audio technology, Using geometries and psychological acoustics, compressor ratio was calculated by advanced algorithm in large scaled sound clips. Equivalent absorption coefficient algorithm optimized complications of material absorption coefficient with different frequency, chamber trapeziform figures, surface and thickness. Integral weights were calculated in 24 octave band of audible domain which contributed to the balanced algorithm reported for the first time. RT time (reverberation time) was computed by the equivalent absorption coefficient with advanced Sabine function. Frequency spectrum and formant data samples were summarized according to different state variables, RT time and compressor ratio. A BP network was realized by several equalizer parameters adjusting. 20 groups of top 3 relative formants (60 data) corresponding to different thrusts of motor engines were proposed for the net training and the output layer of the BP network was realized by 3, 4 and 6 nerval cells. Network with 4 nerval cells was analyzed to be effective in both runtime spectrum curve matching and computing efficiency. Combining distributed information of Synthetic Natural Environment and Virtual Observer, an advanced runtime sound rendering system was adopted which made the aural tones more accurate and vividly.
Keywords :
acoustic signal processing; acoustic wave absorption; architectural acoustics; audio signal processing; backpropagation; neural nets; reverberation; virtual reality; Sabine function; architectural acoustics; aural tones; chamber trapeziform figure; digital audio technology; equalizer parameters; formant data samples; material absorption coefficient; motor engines; physical acoustics; psychological acoustics; reverberation time evaluation; room acoustics; runtime frequency spectrum; runtime sound rendering system; runtime spectrum curve matching; sound clips; synthetic natural environment; virtual observer; virtual reality; virtual sound simulation; Absorption; Acoustical engineering; Acoustics; Equalizers; Frequency; Geometry; Psychology; Reverberation; Runtime; Virtual reality; absorption coefficient; compressor ratio; equalizer; frequency spectrum; neural network; reverberation time; runtime sound rendering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Smart Manufacturing Application, 2008. ICSMA 2008. International Conference on
Conference_Location :
Gyeonggi-do
Print_ISBN :
978-89-950038-8-6
Electronic_ISBN :
978-89-962150-0-4
Type :
conf
DOI :
10.1109/ICSMA.2008.4505623
Filename :
4505623
Link To Document :
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