DocumentCode
3338364
Title
Force based manipulation of Jenga blocks
Author
Kimura, Shinya ; Watanabe, Tsutomu ; Aiyama, Yasumichi
Author_Institution
Dept. Intell. Interactive Technol., Univ. of Tsukuba, Tsukuba, Japan
fYear
2010
fDate
18-22 Oct. 2010
Firstpage
4287
Lastpage
4292
Abstract
Our goal is to copy human dexterity of manipulation with force feeling to robot manipulation. We adopt Jenga game as our first target task. This paper describes our strategic implementation how robot removes blocks from Jenga tower. In this paper, we make Jenga kinematics model. First we show kinematics model of stable Jenga tower. Another kinematics model is of transition period of removing block. Using these kinematics models, robot manipulator chooses the most safe block to remove. But of course, there exist difference of acting force between ideal model and actual Jenga tower. So the robot judges the acting force against ideal one whether the block can be removed or not. When it is judged not to remove, the robot changes to next candidate to remove. According this force based manipulation strategy, the robot has achieved to remove more than twelve blocks form Jenga block tower. During competition with human, the robot can remove a block after more than twenty blocks are removed.
Keywords
dexterous manipulators; robot kinematics; Jenga blocks; Jenga game; Jenga kinematics model; Jenga tower; force feeling; human dexterity; robot manipulation; target task;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems (IROS), 2010 IEEE/RSJ International Conference on
Conference_Location
Taipei
ISSN
2153-0858
Print_ISBN
978-1-4244-6674-0
Type
conf
DOI
10.1109/IROS.2010.5651753
Filename
5651753
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