DocumentCode
3339781
Title
Reference Algorithm for 3D Mesh Model in Service Rendering Middleware
Author
Kim, Hakran ; Yoon, YongIk ; Park, Hwajin
Author_Institution
Dept. of Comput. Sci., Sookmyung Women´´s Univ., Seoul
fYear
2008
fDate
24-26 April 2008
Firstpage
423
Lastpage
428
Abstract
As needs arise for an adaptive service with a new concept according to 3D graphic contents restrictions in the user environments, this study proposes an adaptive service model for 3D graphic contents in ubiquitous environment. In advance, we proposed Service Rendering Middleware to reconstruct the elements of existing contents according to the changing user environments as a middle layer model. This study provides a reference algorithm that selects an appropriate mesh model in Service Rendering Middleware. The algorithm provides a service level adequate for the current environment, allowing accurate creation and management of new 3D graphic contents according to device capabilities. An increasing amount of 3D graphic contents is being serviced to a wide range of terminal devices, and the approaches suggested in this paper are expected to enable fast adaptive services that enhance user satisfaction.
Keywords
middleware; rendering (computer graphics); ubiquitous computing; 3D graphic contents restrictions; 3D mesh model; adaptive service; middle layer model; reference algorithm; service rendering middleware; ubiquitous environment; Animation; Application software; Computer graphics; Computer science; Content management; Engines; Environmental management; Games; Middleware; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Ubiquitous Engineering, 2008. MUE 2008. International Conference on
Conference_Location
Busan
Print_ISBN
978-0-7695-3134-2
Type
conf
DOI
10.1109/MUE.2008.41
Filename
4505762
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