• DocumentCode
    3339781
  • Title

    Reference Algorithm for 3D Mesh Model in Service Rendering Middleware

  • Author

    Kim, Hakran ; Yoon, YongIk ; Park, Hwajin

  • Author_Institution
    Dept. of Comput. Sci., Sookmyung Women´´s Univ., Seoul
  • fYear
    2008
  • fDate
    24-26 April 2008
  • Firstpage
    423
  • Lastpage
    428
  • Abstract
    As needs arise for an adaptive service with a new concept according to 3D graphic contents restrictions in the user environments, this study proposes an adaptive service model for 3D graphic contents in ubiquitous environment. In advance, we proposed Service Rendering Middleware to reconstruct the elements of existing contents according to the changing user environments as a middle layer model. This study provides a reference algorithm that selects an appropriate mesh model in Service Rendering Middleware. The algorithm provides a service level adequate for the current environment, allowing accurate creation and management of new 3D graphic contents according to device capabilities. An increasing amount of 3D graphic contents is being serviced to a wide range of terminal devices, and the approaches suggested in this paper are expected to enable fast adaptive services that enhance user satisfaction.
  • Keywords
    middleware; rendering (computer graphics); ubiquitous computing; 3D graphic contents restrictions; 3D mesh model; adaptive service; middle layer model; reference algorithm; service rendering middleware; ubiquitous environment; Animation; Application software; Computer graphics; Computer science; Content management; Engines; Environmental management; Games; Middleware; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Ubiquitous Engineering, 2008. MUE 2008. International Conference on
  • Conference_Location
    Busan
  • Print_ISBN
    978-0-7695-3134-2
  • Type

    conf

  • DOI
    10.1109/MUE.2008.41
  • Filename
    4505762