DocumentCode
3342621
Title
Virtual auditory environment
Author
Lehnert, H. ; Blauert, J.
Author_Institution
Lehrstuhl fur allgemeine Elektrotech. and Akustik, Ruhr Univ., Bochum, Germany
fYear
1991
fDate
19-22 June 1991
Firstpage
211
Abstract
Technologically it is feasible to put a subject in a state of mind in which he/she perceives to exist and act in a different environment than the actual real one. This state of mind is called telepresence, and the environment perceived is called virtual environment. To achieve telepresence, the sensory perceptions of the subject must be manipulated in such a way as to be in gross conformity with perceptions the subject would have in a corresponding real environment. The authors describe a system which is able to create virtual auditory environment with a high degree of perceptual authenticity. The system is based on the simulation of the sound field in a room exited by one or multiple sound sources, followed by an auralization procedure-a technique often referred to as binaural room simulation.<>
Keywords
hearing; virtual reality; binaural room simulation; multiple sound sources; sensory perceptions; sound field; telepresence; virtual auditory environment; virtual reality; Acoustic materials; Auditory system; Central nervous system; Computational modeling; Computer simulation; Ear; Humans; Signal processing; Torso; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Robotics, 1991. 'Robots in Unstructured Environments', 91 ICAR., Fifth International Conference on
Conference_Location
Pisa, Italy
Print_ISBN
0-7803-0078-5
Type
conf
DOI
10.1109/ICAR.1991.240651
Filename
240651
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