DocumentCode :
3343957
Title :
A Direct/indirect Visibility of Objects in Three Dimensional Space by Ray Tracing
Author :
Makino, Mitsunori ; Furuhata, Tsuyoshi
Author_Institution :
Chuo Univ., Tokyo
fYear :
2007
fDate :
22-24 Aug. 2007
Firstpage :
938
Lastpage :
942
Abstract :
In this paper, a definition of visibility of objects will be proposed for generalized 3D art gallery problem, to which the ray tracing algorithm is introduced. The proposed visibility provides level of direct/indirect surveillance from single/multiple viewpoints such as cameras and/or guards, which takes 3D location, mirroring/transmitting, dust effect and obstruction into account. Also a prototype of interactive visualization system will be shown, which makes us easily understand the situation through displaying both the visibility and a CG scene from any viewpoint.
Keywords :
art; data visualisation; interactive systems; ray tracing; 3D space; CG scene; direct object visibility; generalized 3D art gallery problem; indirect object visibility; interactive visualization system; ray tracing algorithm; Art; Cameras; Character generation; Information security; Layout; Prototypes; Ray tracing; Space technology; Surveillance; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image and Graphics, 2007. ICIG 2007. Fourth International Conference on
Conference_Location :
Sichuan
Print_ISBN :
0-7695-2929-1
Type :
conf
DOI :
10.1109/ICIG.2007.169
Filename :
4297214
Link To Document :
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