DocumentCode
3350606
Title
Training for physical tasks in virtual environments: Tai Chi
Author
Chua, Philo Tan ; Crivella, Rebecca ; Daly, Bo ; Hu, Ning ; Schaaf, Russ ; Ventura, David ; Camill, Todd ; Hodgins, Jessica ; Pausch, Randy
Author_Institution
Entertainment Technol. Center, Carnegie Mellon Univ., Pittsburgh, PA, USA
fYear
2003
fDate
22-26 March 2003
Firstpage
87
Lastpage
94
Abstract
We present a wireless virtual reality system and a prototype full body Tai Chi training application. Our primary contribution is the creation of a virtual reality system that tracks the full body in a working volume of 4 meters by 5 meters by 2.3 meters high to produce an animated representation of the user with 42 degrees of freedom. This - combined with a lightweight (<3 pounds) belt-worn video receiver and head-mounted display - provides a wide area, untethered virtual environment that allows exploration of new application areas. Our secondary contribution is our attempt to show that user interface techniques made possible by such a system can improve training for a full body motor task. We tested several immersive techniques, such as providing multiple copies of a teacher´s body positioned around the student and allowing the student to superimpose his body directly over the virtual teacher None of these techniques proved significantly better than mimicking traditional Tai Chi instruction, where we provided one virtual teacher directly in front of the student. We consider the implications of these findings for future motion training tasks.
Keywords
computer based training; helmet mounted displays; mobile computing; sport; user interfaces; virtual reality; animated representation; belt-worn video receiver; full body Tai Chi training application; head-mounted display; immersive techniques; motion training tasks; physical task training; user interface; virtual environments; virtual teacher; wireless virtual reality system; Animation; Displays; Optical feedback; Testing; Tracking; User interfaces; Virtual environment; Virtual prototyping; Virtual reality; Wires;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2003. Proceedings. IEEE
ISSN
1087-8270
Print_ISBN
0-7695-1882-6
Type
conf
DOI
10.1109/VR.2003.1191125
Filename
1191125
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