• DocumentCode
    3351075
  • Title

    The blue-c distributed scene graph

  • Author

    Naef, Martin ; Lamboray, Edouard ; Staadt, Oliver ; Gross, Markus

  • Author_Institution
    Comput. Graphics Lab., Swiss Fed. Inst. of Technol., Zurich, Switzerland
  • fYear
    2003
  • fDate
    22-26 March 2003
  • Firstpage
    275
  • Lastpage
    276
  • Abstract
    We present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Performer toolkit to provide a distributed scene graph maintaining full synchronization down to vertex and texel level. We propose a synchronization scheme including customizable, relaxed locking mechanisms. We demonstrate the functionality of our toolkit with two prototype applications in our high-performance virtual reality and visual simulation environment.
  • Keywords
    groupware; programming environments; synchronisation; user interfaces; virtual reality; OpenGL Performer toolkit; blue-c distributed scene graph; collaborative immersive virtual environment; high-performance virtual reality; relaxed locking mechanisms; synchronization; visual simulation environment; Collaboration; Computer architecture; Computer graphics; Computer science; Identity management systems; Layout; Rendering (computer graphics); Video sharing; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality, 2003. Proceedings. IEEE
  • ISSN
    1087-8270
  • Print_ISBN
    0-7695-1882-6
  • Type

    conf

  • DOI
    10.1109/VR.2003.1191157
  • Filename
    1191157