• DocumentCode
    3351265
  • Title

    The influence of rendering quality on presence and task performance in a virtual environment

  • Author

    Zimmons, Paul ; Panter, Abigail

  • Author_Institution
    Dept. of Comput. Sci., North Carolina Univ., Chapel Hill, NC, USA
  • fYear
    2003
  • fDate
    22-26 March 2003
  • Firstpage
    293
  • Lastpage
    294
  • Abstract
    This user study investigated how rendering quality contributes to the sense of presence and level of task performance of participants in a virtual environment. Fifty-five participants performed the task of dropping four objects in a two-room, virtual environment which was drawn with varying degrees of texture and lighting quality. Their physiological reactions were measured along with their accuracy at dropping objects onto a target. In addition, a series of questionnaires were administered to examine the participant´s subjective sense of presence and object recall. An increase in physiological response, particularly heart rate, was demonstrated across all rendering conditions. Gender differences were noted in physiological responses, spatial ability tests, and simulator sickness questionnaires.
  • Keywords
    human factors; rendering (computer graphics); virtual reality; physiological response; rendering; rendering quality; virtual environment; Brain modeling; Computer science; Heart rate; Lighting; Packaging; Painting; Psychology; Testing; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality, 2003. Proceedings. IEEE
  • ISSN
    1087-8270
  • Print_ISBN
    0-7695-1882-6
  • Type

    conf

  • DOI
    10.1109/VR.2003.1191170
  • Filename
    1191170