DocumentCode
3351265
Title
The influence of rendering quality on presence and task performance in a virtual environment
Author
Zimmons, Paul ; Panter, Abigail
Author_Institution
Dept. of Comput. Sci., North Carolina Univ., Chapel Hill, NC, USA
fYear
2003
fDate
22-26 March 2003
Firstpage
293
Lastpage
294
Abstract
This user study investigated how rendering quality contributes to the sense of presence and level of task performance of participants in a virtual environment. Fifty-five participants performed the task of dropping four objects in a two-room, virtual environment which was drawn with varying degrees of texture and lighting quality. Their physiological reactions were measured along with their accuracy at dropping objects onto a target. In addition, a series of questionnaires were administered to examine the participant´s subjective sense of presence and object recall. An increase in physiological response, particularly heart rate, was demonstrated across all rendering conditions. Gender differences were noted in physiological responses, spatial ability tests, and simulator sickness questionnaires.
Keywords
human factors; rendering (computer graphics); virtual reality; physiological response; rendering; rendering quality; virtual environment; Brain modeling; Computer science; Heart rate; Lighting; Packaging; Painting; Psychology; Testing; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2003. Proceedings. IEEE
ISSN
1087-8270
Print_ISBN
0-7695-1882-6
Type
conf
DOI
10.1109/VR.2003.1191170
Filename
1191170
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