DocumentCode :
3351309
Title :
Recent methods for image-based modeling and rendering
Author :
Burschka, Darius ; Hager, Gregory D. ; Dodds, Zachary ; Jägersand, Martin ; Cobzas, Dana ; Yerex, Keith
Author_Institution :
Dept. of Comput. Sci., Harvey Mudd Coll., Claremont, CA, USA
fYear :
2003
fDate :
22-26 March 2003
Firstpage :
299
Abstract :
A long-standing goal in image-based modeling and rendering is to capture a scene from camera images and construct a sufficient model to allow photo-realistic rendering of new views. With the confluence of computer graphics and vision, the combination of research on recovering geometric structure from un-calibrated cameras with modeling and rendering has yielded numerous new methods. Yet, many challenging issues remain to be addressed before a sufficiently general and robust system could be built to (for instance) allow an average user to model their home and garden from camcorder video. This tutorial aims to give researchers and students in computer graphics a working knowledge of relevant theory and techniques covering the steps from real-time vision for tracking and the capture of scene geometry and appearance, to the efficient representation and real-time rendering of image-based models. It also includes hands-on demos of real-time visual tracking, modeling and rendering systems.
Keywords :
image processing; real-time systems; realistic images; rendering (computer graphics); camcorder video; camera images; computer graphics; geometric structure; image-based modeling; photo-realistic rendering; real-time rendering; real-time vision; tracking; uncalibrated cameras; visual tracking; Cameras; Computational geometry; Computer graphics; Computer science; Hardware; Layout; Real time systems; Rendering (computer graphics); Robots; Solid modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality, 2003. Proceedings. IEEE
ISSN :
1087-8270
Print_ISBN :
0-7695-1882-6
Type :
conf
DOI :
10.1109/VR.2003.1191174
Filename :
1191174
Link To Document :
بازگشت