• DocumentCode
    3352484
  • Title

    Levels of detail in reducing cost of haptic rendering: a preliminary user study

  • Author

    Zhang, Jian ; Payandeh, Shahram ; Dill, John

  • Author_Institution
    Sch. of Eng. Sci., Simon Fraser Univ., Burnaby, BC, Canada
  • fYear
    2003
  • fDate
    22-23 March 2003
  • Firstpage
    205
  • Lastpage
    212
  • Abstract
    Haptic rendering complex objects in virtual environments is computationally intensive. We start the investigation of a new category of approach to reducing the computation in haptic rendering. Our approach is based on the hypothesis that the accuracy of haptic perception might be limited. Results of the experiments described in this paper suggest that subjects might not be able to distinguish two haptic objects if they are beyond some refinement level. This limitation of haptic perception may be taken advantage of in haptic rendering by replacing a fine object with a coarser object to reduce scene complexity.
  • Keywords
    force feedback; haptic interfaces; rendering (computer graphics); virtual reality; experiments; haptic feedback; haptic perception; haptic rendering; scene complexity; user study; virtual environments; Computational modeling; Costs; Deformable models; Force feedback; Graphics; Haptic interfaces; Humans; Layout; Rendering (computer graphics); Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings. 11th Symposium on
  • Print_ISBN
    0-7695-1890-7
  • Type

    conf

  • DOI
    10.1109/HAPTIC.2003.1191278
  • Filename
    1191278