DocumentCode
3352484
Title
Levels of detail in reducing cost of haptic rendering: a preliminary user study
Author
Zhang, Jian ; Payandeh, Shahram ; Dill, John
Author_Institution
Sch. of Eng. Sci., Simon Fraser Univ., Burnaby, BC, Canada
fYear
2003
fDate
22-23 March 2003
Firstpage
205
Lastpage
212
Abstract
Haptic rendering complex objects in virtual environments is computationally intensive. We start the investigation of a new category of approach to reducing the computation in haptic rendering. Our approach is based on the hypothesis that the accuracy of haptic perception might be limited. Results of the experiments described in this paper suggest that subjects might not be able to distinguish two haptic objects if they are beyond some refinement level. This limitation of haptic perception may be taken advantage of in haptic rendering by replacing a fine object with a coarser object to reduce scene complexity.
Keywords
force feedback; haptic interfaces; rendering (computer graphics); virtual reality; experiments; haptic feedback; haptic perception; haptic rendering; scene complexity; user study; virtual environments; Computational modeling; Costs; Deformable models; Force feedback; Graphics; Haptic interfaces; Humans; Layout; Rendering (computer graphics); Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings. 11th Symposium on
Print_ISBN
0-7695-1890-7
Type
conf
DOI
10.1109/HAPTIC.2003.1191278
Filename
1191278
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