Title :
Real-time rigid body simulation based on volumetric penalty method
Author :
Hasegawa, Shun ; Fujii, Naotaka
Author_Institution :
Precision & Intelligence Lab., Tokyo Inst. of Technol., Yokohama, Japan
Abstract :
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs a spring-damper model, is a simple and useful method for real-time simulation of multi-bodies. However the simple penalty method cannot handle face-face contact, because the simple penalty method cannot find the application point of the reflection force. We propose a distributed small spring-damper model to solve the problem. We analyze the intersecting part of bodies and integrate forces and torques from distributed spring-damper models. We implement the simulator and compare our simulator with the simple penalty method. It shows that our simulator solves the face-face contact problem. In addition, we attach a haptic interface to the simulator for interaction. It shows that we are able to interact with a virtual world by haptic interfaces.
Keywords :
digital simulation; force; haptic interfaces; real-time systems; torque; virtual reality; distributed small spring-damper model; face-face contact problem; forces; haptic interface; interaction; real-time simulation; rigid body simulation; torques; virtual world; volumetric penalty method; Application software; Board of Directors; Computational modeling; Computer displays; Engines; Haptic interfaces; Laboratories; Process design; Real time systems; Reflection;
Conference_Titel :
Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings. 11th Symposium on
Print_ISBN :
0-7695-1890-7
DOI :
10.1109/HAPTIC.2003.1191304