DocumentCode
3356814
Title
An example of machine game playing by virtual instruments
Author
Hui-Juan Ye ; Xin-Ye Wang
Author_Institution
Dept. of Weaponry Eng., Naval Univ. of Eng., Wuhan, China
Volume
2
fYear
2013
fDate
16-18 Dec. 2013
Firstpage
899
Lastpage
903
Abstract
This paper designs a LABVIEW program that can automatically play against a computer game called lianliankan. Real-time cracking of an image-based game is an interesting and comprehensive project. This paper fulfils all the necessary steps of cracking, such as real-time image acquisition by screen capture, machine recognition of the pictures, implementation of a matching algorithm and mouse movement control, all under the unified platform of LABVIEW. This paper can be used as an example for the teaching of a virtual instrument, or as a reference for advanced applications such as robotics.
Keywords
computer games; computer vision; virtual instrumentation; LABVIEW program; computer game; image-based game; lianliankan; machine game; machine vision; matching algorithm; mouse movement control; real-time cracking; virtual instruments; Games; Hardware; Instruments; Machine vision; Matrix converters; Mice; Programming; computer game; machine vision;
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Signal Processing (CISP), 2013 6th International Congress on
Conference_Location
Hangzhou
Print_ISBN
978-1-4799-2763-0
Type
conf
DOI
10.1109/CISP.2013.6745292
Filename
6745292
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