Title :
An example of machine game playing by virtual instruments
Author :
Hui-Juan Ye ; Xin-Ye Wang
Author_Institution :
Dept. of Weaponry Eng., Naval Univ. of Eng., Wuhan, China
Abstract :
This paper designs a LABVIEW program that can automatically play against a computer game called lianliankan. Real-time cracking of an image-based game is an interesting and comprehensive project. This paper fulfils all the necessary steps of cracking, such as real-time image acquisition by screen capture, machine recognition of the pictures, implementation of a matching algorithm and mouse movement control, all under the unified platform of LABVIEW. This paper can be used as an example for the teaching of a virtual instrument, or as a reference for advanced applications such as robotics.
Keywords :
computer games; computer vision; virtual instrumentation; LABVIEW program; computer game; image-based game; lianliankan; machine game; machine vision; matching algorithm; mouse movement control; real-time cracking; virtual instruments; Games; Hardware; Instruments; Machine vision; Matrix converters; Mice; Programming; computer game; machine vision;
Conference_Titel :
Image and Signal Processing (CISP), 2013 6th International Congress on
Conference_Location :
Hangzhou
Print_ISBN :
978-1-4799-2763-0
DOI :
10.1109/CISP.2013.6745292