DocumentCode
3375001
Title
Animating wrinkles on clothes
Author
Hadap, Sunil ; Bongarter, E. ; Volino, Pascal ; Magnenat-Thalmann, Nadia
Author_Institution
Geneva Univ., Switzerland
fYear
1999
fDate
29-29 Oct. 1999
Firstpage
175
Lastpage
523
Abstract
This paper describes a method to simulate realistic wrinkles on clothes without fine mesh and large computational overheads. Cloth has very little in-plane deformations, as most of the deformations come from buckling. This can be looked at as area conservation property of cloth. The area conservation formulation of the method modulates the user defined wrinkle pattern, based on deformation of individual triangle. The methodology facilitates use of small in-plane deformation stiffnesses and a coarse mesh for the numerical simulation, this makes cloth simulation fast and robust. Moreover, the ability to design wrinkles (even on generalized deformable models) makes this method versatile for synthetic image generation. The method inspired from cloth wrinkling problem, being geometric in nature, can be extended to other wrinkling phenomena.
Keywords
computer animation; data visualisation; area conservation property; coarse mesh; in-plane deformation; numerical simulation; synthetic image generation; wrinkles animation; Animation; Chromium; Clothing; Computational modeling; Computer graphics; Deformable models; Equations; Image generation; Numerical simulation; Robustness;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization '99. Proceedings
Conference_Location
San Francisco, CA, USA
ISSN
1070-2385
Print_ISBN
0-7803-5897-X
Type
conf
DOI
10.1109/VISUAL.1999.809885
Filename
809885
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