DocumentCode
3375178
Title
A new representation of Chinese chess board
Author
Yang, En-Lin ; Liu, Yong-Jin ; Xie, Ling-Xi
Author_Institution
Fundamental Sci. of Math. & Phys., Tsinghua Univ., Beijing, China
fYear
2009
fDate
19-21 Aug. 2009
Firstpage
580
Lastpage
583
Abstract
Computer-games research has opened a door to a multi-discipline domain across artificial intelligence, computer-aided design and computer graphics. Chinese chess is one of the most popular board games worldwide and many researches on move generation, position evaluation, searching, opening and endgame play, have been developed. However, few work has been done in the basic representation of Chinese chess board. Currently the representation of 10 times 9 integer array is widely used in Chinese chess programming. In this paper, based on concrete theoretical analysis, a new presentation of Chinese chess board with 6 long integers is proposed. Compared to the traditional 10 times 9 int-array representation that is often redundant in endgames, the cost of storage with the new representation is greatly reduced by an order of magnitude.
Keywords
computer games; Chinese chess board representation; Chinese chess programming; artificial intelligence; computer game; computer graphics; computer-aided design; endgame play; move generation; position evaluation; Artificial intelligence; Computer graphics; Computer science; Concrete; Costs; Engines; Humans; Mathematics; Physics computing; Programming;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer-Aided Design and Computer Graphics, 2009. CAD/Graphics '09. 11th IEEE International Conference on
Conference_Location
Huangshan
Print_ISBN
978-1-4244-3699-6
Electronic_ISBN
978-1-4244-3701-6
Type
conf
DOI
10.1109/CADCG.2009.5246835
Filename
5246835
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