• DocumentCode
    3375235
  • Title

    Cracking the cracking problem with Coons patches

  • Author

    Nielson, Gregory M. ; Holliday, Dave ; Roxborough, Tom

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Arizona State Univ., Tempe, AZ, USA
  • fYear
    1999
  • fDate
    29-29 Oct. 1999
  • Firstpage
    285
  • Lastpage
    535
  • Abstract
    We present a novel approach to solving the cracking problem. The cracking problem arises in many contexts in scientific visualization and computer graphics modeling where there is need for an approximation based upon domain decomposition that is fine in certain regions and coarse in others. This includes surface rendering approximation of images and multiresolution terrain visualization. In general, algorithms based upon adaptive refinement strategies must deal with this problem. The approach presented here is simple and general. It is based upon the use of a triangular Coons patch. Both the basic idea of using a triangular Coons patch in this context and the particular Coons patch that is used constitute the novel contributions of the paper.
  • Keywords
    cartography; computational geometry; data visualisation; rendering (computer graphics); terrain mapping; Coons patches; adaptive refinement strategies; computer graphics modeling; cracking problem; domain decomposition; multiresolution terrain visualization; scientific visualization; surface rendering approximation; Computer graphics; Computer science; Context modeling; Data structures; Image resolution; Piecewise linear techniques; Rendering (computer graphics); Surface cracks; Testing; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization '99. Proceedings
  • Conference_Location
    San Francisco, CA, USA
  • ISSN
    1070-2385
  • Print_ISBN
    0-7803-5897-X
  • Type

    conf

  • DOI
    10.1109/VISUAL.1999.809899
  • Filename
    809899