• DocumentCode
    3375831
  • Title

    Accelerating 3D convolution using graphics hardware

  • Author

    Hopf, Matthias ; Ertl, Thomas

  • Author_Institution
    Visualization & Interactive Syst. Group, Stuttgart Univ., Germany
  • fYear
    1999
  • fDate
    29-29 Oct. 1999
  • Firstpage
    471
  • Lastpage
    564
  • Abstract
    Many volume filtering operations used for image enhancement, data processing or feature detection can be written in terms of three-dimensional convolutions. It is not possible to yield interactive frame rates on todays hardware when applying such convolutions on volume data using software filter routines. As modern graphics workstations have the ability to render two-dimensional convoluted images to the frame buffer, this feature can be used to accelerate the process significantly. This way generic 3D convolution can be added as a powerful tool in interactive volume visualization toolkits.
  • Keywords
    data visualisation; feature extraction; image enhancement; rendering (computer graphics); 3D convolution; feature detection; graphics hardware; image enhancement; interactive frame rates; interactive volume visualization toolkits; software filter routines; three-dimensional convolutions; volume data; volume filtering operations; Acceleration; Computer vision; Convolution; Data processing; Filtering; Filters; Graphics; Hardware; Image enhancement; Workstations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization '99. Proceedings
  • Conference_Location
    San Francisco, CA, USA
  • ISSN
    1070-2385
  • Print_ISBN
    0-7803-5897-X
  • Type

    conf

  • DOI
    10.1109/VISUAL.1999.809934
  • Filename
    809934