DocumentCode :
3375831
Title :
Accelerating 3D convolution using graphics hardware
Author :
Hopf, Matthias ; Ertl, Thomas
Author_Institution :
Visualization & Interactive Syst. Group, Stuttgart Univ., Germany
fYear :
1999
fDate :
29-29 Oct. 1999
Firstpage :
471
Lastpage :
564
Abstract :
Many volume filtering operations used for image enhancement, data processing or feature detection can be written in terms of three-dimensional convolutions. It is not possible to yield interactive frame rates on todays hardware when applying such convolutions on volume data using software filter routines. As modern graphics workstations have the ability to render two-dimensional convoluted images to the frame buffer, this feature can be used to accelerate the process significantly. This way generic 3D convolution can be added as a powerful tool in interactive volume visualization toolkits.
Keywords :
data visualisation; feature extraction; image enhancement; rendering (computer graphics); 3D convolution; feature detection; graphics hardware; image enhancement; interactive frame rates; interactive volume visualization toolkits; software filter routines; three-dimensional convolutions; volume data; volume filtering operations; Acceleration; Computer vision; Convolution; Data processing; Filtering; Filters; Graphics; Hardware; Image enhancement; Workstations;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visualization '99. Proceedings
Conference_Location :
San Francisco, CA, USA
ISSN :
1070-2385
Print_ISBN :
0-7803-5897-X
Type :
conf
DOI :
10.1109/VISUAL.1999.809934
Filename :
809934
Link To Document :
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