DocumentCode :
3377160
Title :
Crowds flow in complex environment
Author :
Jiang, Hao ; Xu, Wenbin ; Mao, Tianlu ; Li, Chunpeng ; Xia, Shihong ; Wang, Zhaoqi
Author_Institution :
Inst. of Comput. Technol., Chinese Acad. of Sci., Beijing, China
fYear :
2009
fDate :
19-21 Aug. 2009
Firstpage :
54
Lastpage :
57
Abstract :
This paper presents a hybrid approach based on the continuum model proposed by Treuille et al.. Compared to the original method, our solution is well suited for complex environment. We first present an environment structure and a corresponding discretization scheme that help us to organize and simulate crowds in large-scale scenarios. Second, additional discomforts around obstacles are auto-generated for keeping a certain distance between pedestrians and obstacles which is psychologically plausible, and it could obtain smoother trajectory when people move around many obstacles. Thirdly, we propose a technique for density conversion; the density field is dynamically affected by each individual so that it could be adapted to different grid resolution. The experiment results demonstrate that our hybrid solution can perform plausible crowds flow in complex dynamic environments.
Keywords :
computer graphics; traffic engineering computing; virtual reality; complex environment; continuum model; crowds flow; density conversion; discretization scheme; Computational modeling; Computers; Floors; Fluid dynamics; Humans; Large-scale systems; Navigation; Psychology; Solid modeling; Virtual environment; complex environment; continuum crowd; crowd simulation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer-Aided Design and Computer Graphics, 2009. CAD/Graphics '09. 11th IEEE International Conference on
Conference_Location :
Huangshan
Print_ISBN :
978-1-4244-3699-6
Electronic_ISBN :
978-1-4244-3701-6
Type :
conf
DOI :
10.1109/CADCG.2009.5246932
Filename :
5246932
Link To Document :
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