• DocumentCode
    3380006
  • Title

    On the complexity of succinct zero-sum games

  • Author

    Fortnow, Lance ; Impagliazzo, Russell ; Kabanets, Valentine ; Umans, Christopher

  • Author_Institution
    Dept. of Comput. Sci., Chicago Univ., IL, USA
  • fYear
    2005
  • fDate
    11-15 June 2005
  • Firstpage
    323
  • Lastpage
    332
  • Abstract
    We study the complexity of solving succinct zero-sum games, i.e., the games whose payoff matrix M is given implicitly by a Boolean circuit C such that M(i, j) = C(i, j). We complement the known EXP-hardness of computing the exact value of a succinct zero-sum game by several results on approximating the value. (1) We prove that approximating the value of a succinct zero-sum game to within an additive factor is complete for the class promise-S2p, the "promise" version of S2p. To the best of our knowledge, it is the first natural problem shown complete for this class. (2) We describe a ZPPNP algorithm for constructing approximately optimal strategies, and hence for approximating the value, of a given succinct zero-sum game. As a corollary, we obtain, in a uniform fashion, several complexity-theoretic results, e.g., a ZPPNP algorithm for learning circuits for SAT (Bshouty et al., 1996) and a recent result by Cai (2001) that S2p ⊆ ZPPNP. (3) We observe that approximating the value of a succinct zero-sum game to within a multiplicative factor is in PSPACE, and that it cannot be in promise-S2p unless the polynomial-time hierarchy collapses. Thus, under a reasonable complexity-theoretic assumption, multiplicative factor approximation of succinct zero-sum games is strictly harder than additive factor approximation.
  • Keywords
    Boolean functions; computability; computational complexity; game theory; matrix algebra; Boolean circuit; EXP-hardness; PSPACE; SAT problem; ZPPNP algorithm; additive factor approximation; complexity theory; learning circuits; multiplicative factor approximation; optimal strategy; payoff matrix; polynomial time hierarchy; satisfiability; succinct zero-sum games; Circuits; Complexity theory; Computational complexity; Computer science; Game theory; Linear programming; Minimax techniques; National electric code; Polynomials; Probability distribution;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Complexity, 2005. Proceedings. Twentieth Annual IEEE Conference on
  • ISSN
    1093-0159
  • Print_ISBN
    0-7695-2364-1
  • Type

    conf

  • DOI
    10.1109/CCC.2005.18
  • Filename
    1443096