DocumentCode :
3381059
Title :
A linear Euclidean distance transform algorithm based on the linear-time Legendre transform
Author :
Lucet, Yves
Author_Institution :
Dept. of Comput. Sci., British Columbia Univ., Kelowna, BC, Canada
fYear :
2005
fDate :
9-11 May 2005
Firstpage :
262
Lastpage :
267
Abstract :
We introduce a new exact Euclidean distance transform algorithm for binary images based on the linear-time Legendre Transform algorithm. The three-step algorithm uses dimension reduction and convex analysis results on the Legendre-Fenchel transform to achieve linear-time complexity. First, computation on a grid (the image) is reduced to computation on a line, then the convex envelope is computed, and finally the squared Euclidean distance transform is obtained. Examples and an extension to non-binary images are provided.
Keywords :
computational complexity; computational geometry; image processing; transforms; Legendre-Fenchel transform; binary images; convex analysis; dimension reduction; linear Euclidean distance transform; linear-time Legendre transform; linear-time complexity; three-step algorithm; Algorithm design and analysis; Computer science; Differential equations; Educational institutions; Euclidean distance; Fast Fourier transforms; Grid computing; Image analysis; Numerical simulation; Robot kinematics;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer and Robot Vision, 2005. Proceedings. The 2nd Canadian Conference on
Print_ISBN :
0-7695-2319-6
Type :
conf
DOI :
10.1109/CRV.2005.7
Filename :
1443139
Link To Document :
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