DocumentCode
3381862
Title
Synchronizing simulations in distributed interactive simulation
Author
Cheung, Sandra ; Loper, Margaret
Author_Institution
Inst. for Simulation & Training, Orlando, FL, USA
fYear
1994
fDate
11-14 Dec. 1994
Firstpage
1316
Lastpage
1323
Abstract
Distributed interactive simulation (DIS) provides the infrastructure to build large-scale simulations by interconnecting independent simulators via a network. These simulators execute primarily in real time because of the human-in-the-loop requirements. The future of DIS in the general area of distributed simulation will include non real time simulations, such as constructive wargames. Active research in the area of parallel discrete event simulation (PDES) has devised means by which event driven simulations can be parallelized, by utilizing state of the art parallel architectures and scheduling events which can be executed concurrently and in a conflict-free fashion. Simulation has experienced growth in both these communities. Each community has specific needs and requirements which have to be met. This paper examines the areas of DIS in which PDES techniques may be employed to achieve more parallelism. In particular, this paper addresses the need for, and implementation of synchronization in current DIS networks. The interaction between constructive and other categories of simulation will require synchronized DIS applications, and employ mechanisms utilized in PDES.
Keywords
concurrency control; digital simulation; discrete event simulation; distributed processing; interactive systems; real-time systems; synchronisation; DIS networks; constructive wargames; distributed interactive simulation; event driven simulations; human-in-the-loop requirements; large-scale simulations; parallel architectures; parallel discrete event simulation; real time; scheduling events; simulation synchronisation; Communication standards; Computational modeling; Computer networks; Discrete event simulation; Drives; Intelligent networks; Large-scale systems; Military computing; Protocols; Time factors;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference Proceedings, 1994. Winter
Print_ISBN
0-7803-2109-X
Type
conf
DOI
10.1109/WSC.1994.717525
Filename
717525
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