DocumentCode :
3381862
Title :
Synchronizing simulations in distributed interactive simulation
Author :
Cheung, Sandra ; Loper, Margaret
Author_Institution :
Inst. for Simulation & Training, Orlando, FL, USA
fYear :
1994
fDate :
11-14 Dec. 1994
Firstpage :
1316
Lastpage :
1323
Abstract :
Distributed interactive simulation (DIS) provides the infrastructure to build large-scale simulations by interconnecting independent simulators via a network. These simulators execute primarily in real time because of the human-in-the-loop requirements. The future of DIS in the general area of distributed simulation will include non real time simulations, such as constructive wargames. Active research in the area of parallel discrete event simulation (PDES) has devised means by which event driven simulations can be parallelized, by utilizing state of the art parallel architectures and scheduling events which can be executed concurrently and in a conflict-free fashion. Simulation has experienced growth in both these communities. Each community has specific needs and requirements which have to be met. This paper examines the areas of DIS in which PDES techniques may be employed to achieve more parallelism. In particular, this paper addresses the need for, and implementation of synchronization in current DIS networks. The interaction between constructive and other categories of simulation will require synchronized DIS applications, and employ mechanisms utilized in PDES.
Keywords :
concurrency control; digital simulation; discrete event simulation; distributed processing; interactive systems; real-time systems; synchronisation; DIS networks; constructive wargames; distributed interactive simulation; event driven simulations; human-in-the-loop requirements; large-scale simulations; parallel architectures; parallel discrete event simulation; real time; scheduling events; simulation synchronisation; Communication standards; Computational modeling; Computer networks; Discrete event simulation; Drives; Intelligent networks; Large-scale systems; Military computing; Protocols; Time factors;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference Proceedings, 1994. Winter
Print_ISBN :
0-7803-2109-X
Type :
conf
DOI :
10.1109/WSC.1994.717525
Filename :
717525
Link To Document :
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